LoreBefore being mutated into Darkspore, shade drifters were parasitic monstrosities inside the depths of Nocturna. Drifters attacked foes on a thousand worlds by amplifying their natural ability to siphon life energy from nearby creatures. They puncture holes in any entity’s individual biosphere, sucking out their life-sustaining energies. These hovering obscenities drift above battlefields with apparent randomness before charging at their enemies and silencing them.
Shade Drifters were some of the most dangerous enemies in Darkspore. These powerful, vampiric fiends could render Sentinels and most Ravagers not only useless, but a liability. Their Life Drain Aura allowed them to recover health simply by being near Heroes, while their Ghostly affix gave them a disgustingly high Dodge Rating.
Therefore, players would want to use Tempests. Their ranged attacks were usually based on Energy damage. In particular, SRS-42 and Meditron had homing attacks. Players could fire a few shots, run out of the Drifter's range and then repeat.
- Shade Drifters were originally called "Spectral Drifters" in Darkspore's early development.
- Although the lore says that Shade Drifters hailed from Nocturna, they were never encountered there on any of Nocturna's levels in Onslaught Mode.
- The Shade Drifter's charge suppressed heroes on Invasion and Apocalypse modes.
- It was based off the Deadly Sin of Sloth. This is because it did not need to actually hit heroes to harm them; it had an aura that damaged heroes anyway.