The Necrotic Leech is a parasitic Necro Lieutenant.
Stumbling across the surface of Nocturna, the Necrotic Leech fires orbs of Necrotic Energy at their prey. They regain health whenever another Darkspore is hurt.
So loathsome even their fellow Darkspore avoid them whenever possible, necrotic leeches demonstrate just how hideous mutation can get. With their giant, sagging arms, exposed ribs and array of six undersized legs, leeches can panic almost any enemy into retreat. Leeches deal death by aiming clusters of necrotic particles at foes in striking distance, extending life to wounded inferiors by neutralizing necrotic particles around them.
Unless they have a dangerous Aura as an Elite, always leave a Necrotic Leech for last. They are particularly aggravating in Multiplayer, when multiple players go for different enemies while one try to kill the leech. The worst possible scenario is several Leeches being attacked by multiple players, in which case they are nigh un-killable. Their projectiles are easy enough to dodge, however.
It is not recomended to fight one with a hero that has a large area of damage for their basic attack; Krel , Seraph and Tork being examples of this. Their attacks will damage other enemies as well as the Leech, so the Leech will gain all the health it loses back.
- The bio on Darkspore.com appears to have some errors in code.
- Their decayed form and hunched, twisted body gives them a resemblance to Necromorphs from Deadspace.
- Their mouth is a part from Spore called "Maccobjaw", which is very popular among the Darkspore.
- Their feet are the same ones as Arakna and Skar have.
- The Necrotic Leech's "Damage Healer" Aura visual effect resembles that of Jinx's passive: the Spirit Aura.
- Necrotic Leech is perhaps most faymous necro linneaut.
- Ironically, they don't really heal other Darkspore, as stated in their lore. In fact, when other nearby Darkspore get hurt, the Nectrotic Leech itself gets healed! Therefore, this Necro Lieutenant can be compared to the Deadly Sin of Greed.