Buffs[]
Buffs are helpful status bonuses that affect various stats and/or abilities. Buffs can be applied either one's self or an ally, but can also be stolen by certain abilities. However, Elite Affixes and Passive bonuses are not technically buffs, and thus cannot be stolen. Most stats wear-off after awhile, but some stack multiple times, others are permanent, and a few are both.
This is a list of buff types in the game, not including buffs that unique to specific heroes:
Icon & Name | Description | Enemies | Heroes | Other |
---|---|---|---|---|
Enrage |
Increases the size and damage of the target, and sometimes heals. It may also increase their maximum health. | Protoplasms, Ragetusks, Carrion Shamblers | Arborus, Savage (pet), Char (pet) | Enrage Bio variant ability |
Haste |
Attacks and moves faster. | Hasters, Strafing Drakons | Orion | |
Invisibility |
Cannot be seen or tracked. Will break invisibility if damaged or attacks. | Stealth Slayers, Pterodynes, Haunt Striders | Skar | |
Spiky |
Damage from melee attacks is deflected back at the attacker in the form of physical damage. | Thorn Tripeds | Spiky Catalysts | |
Fire Thorns |
Damage from melee attacks is deflected back at the attacker in the form of energy damage. | Underminds | Zrin (pet) | |
Absorption Shield |
A periodically refreshing shield that absorbs an amount of incoming damage. | Dynospheres | Shielded Elites and Captains | |
Persistence |
Will be resurrected if killed, either once or periodically. | Pouncing Stalkers, Hypno Mantises | ||
Invulnerability Shield |
Immune to damage and debuffs for a time. | Invincitrons | Omni Shield Cyber variant ability. | |
2x Energy Damage |
Deals double energy damage. | Raytheoids |
Debuffs[]
Debuffs are harmful statuses to whoever receives them. Most wear-off after awhile, but some stack multiple times, others are permanent, and a few are both.
This is a list of current debuffs in the game, and who/what can inflict them:
Icon & Name | Description | Enemies | Heroes | Other |
---|---|---|---|---|
Physical Vulnerability |
Receives more damage from physical attacks. (Weakness) | Shadowers, Pterodynes | Savage, Skar | |
Energy Vulnerability |
Receives more damage from energy attacks. (Weakness) | Plasmic Howlers, Underminds | Lumin, Krel | |
Damage Increase |
Receives more damage from all sources. (Weakness) | Jinx? | ||
Damage Reduction |
Deals less damage. (Weakness) | Revenant | ||
Healing Redcution |
Healing and being healed is less effective. (Weakness) | Char, Goliath | ||
Posion |
Deals damage periodically over its duration. (DoT) | Toxiraptors, Acid Shells, Botanical Tunnelers | Tork, Viper | Toxicacti, Toxic Fungi |
Disease |
Deals damage periodically over its duration, as well as spreads to nearby foes. (DoT) | Darkspore Infectors, Pathogenic Vegavores, Orcus | Virulent Vines Bio variant ability, Contagion Pustules | |
Root |
Prevents further movement for a time, but allows attacking and direction change. (Snare) | Dread Roots, Mending Tanglids | Virulent Vines Bio variant ability | |
Sleep |
Cannot move or use abilities. (Disable) | Draining Simians (self), Quadrakillers (self), Hypno Mantises | Tork | |
Daze |
Movement speed is slowed. (Slow) | Exploder Scarabs, Suppression Mechanoids | SRS-42, Titan, Sage | Proximity Mine Cyber variant ability |
Curse |
Deals damage periodically over its duration. (DoT) | Necrodactyls, Nashira | Jinx, Revenant | Affliction Bolt Necro variant ability |
Life Drain Aura |
Life is being drained from nearby enemies and given to someone else. (DoT) | Shade Drifters, Haunt Striders? | Jinx? | |
Fear (Terror) |
Erratically runs around with no control of direction or use of abilities. (Disable) | Pterodynes, Arachno Strikers, Nashira | Revenant, Wraith, (Skar) | Nightmare Plants, Nightmare Vines |
Burn |
Deals damage periodically over its duration. (DoT) | Pyrachnids, Terrorsaurs, Molten Crawlers, Underminds, Blazers | Zrin, Krel, (Char) | Fuel Canisters, Factory Pipes, Waste Pools |
Nova Burn |
Deals heavy damage periodically over its duration. Stacks multiple times, and is unique to Novas. (DoT) | Nova | N/A | |
Shock |
Cannot move or use abilities. (Disable) | Lightning Stalkers, Merak | Blitz, Zrin, (Lumin) | Webbed Lightning Plasma variant ability |
Freeze |
Cannot move or use abilities. (Disable) | Disfunctional Ecostabilizers | ||
Slow |
Attack and Movement speed are slowed. (Slow) | Chrono Strikers, Decelerators, Dimensionists | Orion, Vex, Maldri, (Andromeda) | Time Bubble Quantum variant ability, Gravitic Stabilizer |
Banish |
Cannot move, use abilities, or switch heroes. (Disable) | Maldri | Dimensional Rift Quantum variant ability | |
Mark of Zelem |
Unique to Polaris, his projectiles will automatically home-in on the target. (Targeting) | Polaris | N/A | N/A |
Stop |
Cannot move or use abilities. (Disable) | Vex, (Revenant) | ||
Stun |
Cannot move or use abilities. (Disable) | Exploder Scarabs, Suppression Mechanoids | Titan, Seraph-XS, Char, Krel | Meteor Strike Plasma variant ability |
Suppress (Silence) |
Cannot use special abilities or switch heroes. (Snare?) | Muting Leucopods, Shade Drifters, Suppression Mechanoids | Revenant, Wraith, (Titan) | Phantom Charge Necro variant ability |
Taunt |
Automatically attacks the taunter with their basic ability. Cannot use special abilities or control direction. (Snare?) | Strontium Fists | Savage, Titan | Charged Strike Cyber variant ability, Roar of Derision Bio variant ability |
Hero Lock |
Cannot move, use abilities or switch heroes, and is receiving damage. Unique to Operatives. (Lock) | Any Operative | N/A | N/A |
??? |
N/A | N/A | N/A | N/A |
Stunned |
Unable to move or use abilities. (Disable) | Merak | N/A | N/A |
Banished |
N/A | N/A | N/A | N/A |